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Nelson Education > School > Mathematics K-8 > Mathematics 1 > Teacher Centre > Surf for More Math> Chapter 2 Lesson 3
 

Surf for More Math

Lesson 3 - Comparing Numbers to 5 and 10

To encourage students to have fun on the Web while learning about Comparing Numbers to 5 and 10, here are some games and interactive activities they can do on their own or in pairs.

 

Goal

Explore the relationship of single-digit numbers to 5 and to 10.

 

Instructions for Use

Butterfly Ten Frame helps students gain comfort using numbers to 10.

To use Butterfly Ten Frame, have students click on the number to answer the questions.

Five Frame is an interactive tool that helps students practice counting and adding to ten. The frames help students think of numbers in relation to 10.

To use Five Frame select one of the 5 games to play from the pull-down games menu.

To play How Many?, count the number of dots, and input the answer in the text box.

To play Build a Frame, drag the number of dots unto the frame from the bank. Click the "Check Answer" button to see if the answer is correct.

To play Fill a Frame, count how many dots are needed to fill a frame. Input the answer in the text box, and click the "Check Answer" button to see if the answer is correct.

To play Add with Frames, drag the number of dots into each frame to answer the equation. Click the "Check Answer" button to see if the answer is correct. Combine the number of dots to answer the equation, and input the answer in the text box. Click the "Check Answer" button to see if the answer is correct.

To play Random, drag the number of dots unto the frame from the bank. Click the "Check Answer" button to see if the answer is correct.

Click the "New" button for a new question.

 

Ten Frame is an interactive tool that helps students practice counting and adding to twenty. The frames help students think of numbers in relation to 20.

To use Ten Frame select one of the 5 games to play from the pull-down games menu.

To play How Many?, count the number of dots, and input the answer in the text box.

To play Build a Frame, drag the number of dots unto the frame from the bank. Click the "Check Answer" button to see if the answer is correct.

To play Fill a Frame, count how many dots are needed to fill a frame. Input the answer in the text box, and click the "Check Answe"' button to see if the answer is correct.

To play Add with Frames, drag the number of dots into each frame to answer the equation. Click the "Check Answer" button to see if the answer is correct. Combine the number of dots to answer the equation, and input the answer in the text box. Click the "Check Answer" button to see if the answer is correct.

To play Random, drag the number of dots unto the frame from the bank. Click the "Check Answer" button to see if the answer is correct.

Click the "New" button for a new question.